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Tech hospitals now heal infantry automatically instead of having them enter the building, and several new tech buildings have been added - the machine shop, the secret lab, and the civilian power plant. Other factions also get new units and structures (particularly as the Soviets lost almost all technology related to Yuri's work), and all factions get a common late-game support power, the force shield. Magnetrons can lift vehicles to their location, while Floating Discs can disable or otherwise exploit enemy structures while firing on units). Its technology is entirely separate from those of its rivals, and makes extensive use of mind control and various means of disabling enemy units and structures (e.g. The aforementioned Yuri's army is also the first time that a third faction is present and playable in the series, and is available in skirmish and multiplayer modes. With bases on either side capable of producing new modules that expand their capabilities, along with the soldiers and vehicles that you use to staff your army, there's a wide range of attack and defense strategies. The Allied and Soviet campaigns have 7 singleplayer missions each (total of 14). Red Alert 2 is a traditional RTS title, with a 3rd person overhead perspective view that lets you control units across a large map.
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Yuri's army does not get a singleplayer campaign, which is the first and only time in a series where a playable faction does not get singleplayer content. Later that year, it was expanded with Zero Hour. It is the first Command & Conquer RTS game to use 3D graphics in-game. The game takes place in an entirely separate continuity that is completely unrelated to the Red Alert universe or the Tiberium universe. At this point in the storyline, the player chooses to side with the Allies, or to join the Soviets and steal the time machine to also defeat Yuri, but at the same time restore the Soviet Union to power. Command & Conquer: Generals is a real-time strategy video game developed by EA Pacific and released in 2003. Still, these are great games to own and replay. As all other psychic dominators go online, the Allies attempt to power a time machine to stop these events from occurring. Red Alert 2 was released on Octowhile Yuri’s Revenge came out on October 10, 2001. The American president Dugan orders an air strike to destroy one of these devices on Alcatraz island, and although the attack failed, a crashed Harrier damaged the device's power supply. As Yuri announces his presence and plans, a global network of devices called psychic dominators comes online in an attempt to enslave the entire world. While the Allies concentrated on regaining territory and fighting off forces loyal to the now former Soviet Premier Romanov, the latter's advisor Yuri secretly raised an army of his own, using his immense knowledge of psionics and genetic mutation. The storyline picks up right where the canonical Allied ending from Red Alert 2 left off.